Double Dragon Wiki
Advertisement
Double Dragon Wiki

Jick Abobo (ジック • アボボ Jikku Abobo?), also known as Jack (ジャック Jakku?), is a boss variant of Abobo in the arcade version of Double Dragon.

Description[]

Jick Abobo is essentially a head-swap of his half-brother Zack Abobo, although being dark-skinned (in contrast to the fair skinned Abobo that appears earlier in Mission 1 of the first arcade game), having larger eyes, no scar, a full beard, and a mohawk hairstyle. He has the same techniques as Zack, but can perform a two-handed slap in addition to his other moves. However, he cannot lift heavy objects like Zack (although sprites for him doing so exist within the game's code).[1]

Jick serves as the end boss of Mission 1 and appears as a cloned sub-boss near the end of Mission 5, prior to reaching the final hall where Willy is fought; these Jicks have a darker blue palette on their pants. The boss character, Mibobo, is a green recolor of Jick with faster movement speed and more health.

While Jick doesn't directly appear in Double Dragon II: The Revenge, his wanted posters still appear within the game. Jick's role as the more powerful giant with the two-handed slap is taken over by Bolo in this game.

Jick reappears in Double Dragon Advance. While retaining his larger eyes and mohawk, he now fashions a horseshoe mustache similar to Zack's.

Jack reappears in Double Dragon for the Zeebo as a red-skinned mohawked variant of Zack.

Jick appears in River City Girls 2 under his original name "Jack" alongside Zack and Mibobo, and is finally revealed to be Zack's brother in the Abobo family.[2][3]

Other appearances[]

River City Girls 2[]

This enemy character from Double Dragon makes a guest appearance in River City Girls 2, now officially named Jack in English. He was voiced by Patrick Seitz in English and by Yuki Onodera in the Japanese dub.

Jack acts as a bouncer in this game, guarding the entrance to the Technos building. Upon unlocking Provie, Jack will spot her and state he is a big fan of her dance moves. Provie uses her social media influence as a way to persuade Jack into letting them inside the building, to which he initially appears hesitant but happily complies. From this point on, Jack will be seen in Abobo's apartment.

Gallery[]

Artworks[]

Sprites[]

Trivia[]

  • Jick's overall design (African-American musclebound with full beard and a mohawk hairstyle) is apparently inspired by American actor, former professional wrestler and TV personality Mr. T.
  • His mugshot can be seen on the wanted poster in the background at the beginning of Mission 1.
  • The character's name was given in a 1987 issue of the Japanese video game magazine Famicom Tsūshin (now Famitsū) published shortly after the game's release. The spelling "Jick" used in this article is not the official romanization, but an approximation of its pronunciation.
    • Curiously, the green Jick at the end of Mission 3 is called "Abobo" in the article, which even calls his boss area the "Abobo Dojo" (this green-colored version of Jick/Abobo would be given the name of "Mibobo" in later installments).
  • An earlier Beep magazine, which named every character in the game, said the mohawked giant is known as Jack. This would indicate that "Jick" is a misspelling made by Famitsū. Nevertheless, Jick actually became the more well known name for this character (the magazine also labeled the bald giant, Zack, and the green giant, Abobo). The Beep article goes on to refer to the mohawked variant as Abobo in Mission 4.
  • The game's boss theme is listed in the track list under the title "Abobo the Giant Appears" (大男アボボ登場 Ōotoko Abobo Tōjō?), implying that "Abobo" (Jick) is one of the bosses.
    • Koji Ogata posted on X that the name "Abobo" refers to Jick, as well as the standard bald Abobo and Mibobo.
  • Jick and Jeff are the only characters in the arcade version who are head-swaps of other characters; Abobo and the Lee brothers, respectively.
  • Most console adaptations cut out Jick from the enemy roster, often substituting him with a palette swapped version of Abobo (as was the case in the Sega Master System and Genesis versions). These palette-swapped versions may also have his two-handed slap.
    • Probably due to this, the regular Abobo appears with dark skin in most of the sequels, being sort of a mixture between himself and Jick.
    • While Double Dragon Advance features Jick (in addition to the standard bald version and the newly introduced afro-haired variety), his face lacks a beard, although it still possesses different eyes and a different expression than Abobo, as well as lacking a scar, unlike the afro variant.
  • Because Jick was cut from the console versions of the game, his name was not known among players, with some people assuming him to be Bolo (a similar head-swap variant of Abobo featured in most versions of Double Dragon II: The Revenge).
  • In Double Dragon Advance, Jick's "knocked on the ground" sprite actually has a beard unlike his other sprites.

See also[]

References[]

  1. Double Dragon (Arcade) at The Cutting Room Floor.
  2. @WayForward at X (December 29, 2022).
  3. WayForward at Facebook.

External links[]

Advertisement