Double Dragon Wiki
Double Dragon Wiki
For other uses, see Double Dragon (disambiguation).

Double Dragon is a 2011 beat 'em up game for iOS and Android devices developed by Brizo Interactive in collaboration with Aksys Games under license from Million, and published by Bow Mobile Corp. It is a remake/expansion of the original 1987 arcade game of the same name, now introducing brand new artwork and sprites, Bluetooth multiplayer connectivity, online score ranking, and a host of other new and unique features, new to the franchise.

As of 2018, the game has been removed from the Apple App Store and Google Play and is no longer available to play.


The game follows pretty much the same premise as the original Double Dragon. Five years prior to the events depicted in the game, a nuclear holocaust has laid the whole human civilization in waste. The setting is the ruins of New York City, where twin brothers Billy and Jimmy Lee run a small kung fu dojo in an obscure area of the city with their few surviving disciples.

One day, a letter arrives at their doorstep containing a picture of their mutual friend Marian manacled and beaten, along with a note that said: "If you ever hope to see Marian alive, bring us the Sacred Scrolls of the Sosetsu Arts." and signed by "The Black Warriors". The Black Warriors are the largest criminal syndicate in New York, which is leaded by a merciless man known as "Machine Gun Willy".

The heroes set off to the city's slums, beating any members of the Black Warriors that cross their path and gathering clues on Marian's whereabouts, which take them to a factory, a school building used as their home base, the woods, a nightclub owned by Willy's niece, and finally his hideout, where Marian is held captive and where the final confrontation with Willy takes place. During this confrontation, Willy resorts to using martial arts from the scroll after his machine gun fails.

In the game's ending, the Double Dragons' car drives along the highway and it eventually passes a biker who stares at the car as it drives by, as the narrator states the battle is just beginning and who knows what lies ahead for the Lees. Notably, the mysterious biker shares physical traits with Willy, and there are also statues of an identical figure alongside Willy's in the Black Warriors hideout, implying a connection between both characters.


One or two players can play simultaneously via Bluetooth connectivity. The game is played via onscreen controls, where the player must tap dedicated buttons to either punch, kick, jump or use their special "dragon" abilities. The game can be set in either Automatic or Manual Mode, according to the player's preferences. By tapping the movements control either left or right, the player character can dash, which in combination with the other buttons, allows them to perform more attack combinations.

Enemies wielding weapons can be disarmed by hitting them once and then the player can pick these up to arm themselves with and either enhance their fighting capabilities or throw them back at foes. However, enemies can also pick them back up or arm themselves with other environmental objects, such as oil drums and boxes lying around.

The game's HUD counts with a Limit Gauge that will fill up as the player successfully performs chained attacks as they hit enemies. Once it fills all the way up, a "Limit Break" occurs where the player is momentarily given various advantages, such as an increase in attack strength.

Before and after each boss encounter, a small cutscene is played in which both parties have a verbal exchange, with the latter usually having the outcome of the defeated boss telling the heroes where to head next in their search on Marian's whereabouts.

A Results screen is shown at the end of each level, where the player is rated by their performance and is given experience points in relation to their score. These points can then be used to buy/unlock new powered-up special skills. The game also counts with an online score ranking leaderboard where these scores are displayed.

The game also implements Achievements that are awarded to the player by satisfying certain criteria.

New characters can be unlocked for replaying the game with; these include both enemies and bosses previously fought in the main game. An enemy list allows to read detailed information on these characters.



  • Like Double Dragon Advance, this game uses a narrated intro and ending.
  • Unlike other versions of the game, the traditional opening scene of Williams punching Marian and carrying her off is absent.
  • A second phase is added to Willy's fight. Notably, this phase is the only time in any version of the game where he uses hand-to-hand combat instead of his machine gun.
  • This remake of the game was developed by the same studio as the earlier Zeebo port of Double Dragon: Brizo Interactive. It appears to be inspired by said game, as they share several features:
    • Both games expand the original from four to six missions.
    • The updated controls of each game are similar: both add dashing, elaborate combos and juggling enemies.
    • Some character sprites in this game are taken from the Zeebo game with added details.
    • Both games place Burnov from Double Dragon II as the boss of Mission 2.
    • Mission 3 of this game and Mission 4 of the Zeebo game are notably similar, taking place in the hallway of a dilapidated building.
    • The bosses of those respective missions –Lavis in this game and Saber in the Zeebo game– are almost identical.
    • Enemies in both games can be unlocked as playable characters.

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